UX Thinking

An illustration of philosopher René Descartes in a classic thinking pose. Beside him is the title of the article: "I Think, Therefore I Test: What Descartes Can Teach Us About UX."

I Think, Therefore I Test: What Descartes Can Teach Us About UX 

What can a 17th-century philosopher teach us about UX? Surprisingly, quite a lot. One of the most famous phrases in philosophy comes from René Descartes:  “I think, therefore I am.”  For him, this wasn’t just proof of existence. It was the starting point of an intellectual journey to find absolute certainty through radical skepticism. Centuries later, this […]

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An illustration of three women collaborating during a group interview. One woman shares an idea, symbolized by a lightbulb above her head, while the others listen attentively.

The Group Interview: A UX Researcher’s Guide to Richer Group Insights 

One-on-one in-depth user interviews may be the bread and butter of many UX researchers, but group interviews and workshops create a unique opportunity of observable collaboration, negotiation, and debate. When facilitated well, these sessions become living laboratories where one person’s idea can collide or react with another’s, creating new and unexpected findings. The key is to use group interaction itself as a source of data. Achieving this requires a thoughtful […]

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A sketch shows a stack of rigid boxes transforming into musical notes, illustrating the shift from a 'box-by-box' model to a continuous, melodic view of user experience.

UX is not a Set of Boxes, but a Melody: Rethinking Experience Through Bergson’s Concept of Time 

In UX design and research, we frequently deal with the concept of time. When we create customer journey maps or refer to frameworks proposed in the “User Experience White Paper” (Roto et al., 2011), we often divide experiences into phases such as “before use,” “during use,” and “after use.” Breaking complex phenomena into manageable phases can be extremely useful in day-to-day […]

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An illustration shows a man on a tightrope, leaving behind digital media icons ("Last Man"). He walks toward a glowing AI figure symbolizing the "Overman." It depicts the choice between being a passive consumer or using AI as a tool for personal evolution.

Design Users to Become the “Overman”: Rethinking UX in the Age of AI Through Nietzsche’s Philosophy 

“Don’t make me think.”  For years, this phrase—the title of Steve Krug’s seminal book—has been the golden rule in UI/UX design. Reducing user effort, eliminating confusion, and guiding users to their goals as efficiently as possible. This is what we have always believed to be “good UX.” However, with generative AI beginning to take over parts of human work, we ask: Is offering effortless and easy experiences really beneficial for humans?  Philosopher Friedrich Nietzsche stated “God is […]

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カフェで和やかに話す若い男女。これは記事で行われたUXリサーチにおける、HIV陽性当事者(男性)とモデレーター(女性)による一対一のインタビュー風景を象徴している。参加者がリラックスした環境で本音を語れるよう配慮された、質の高いデプスインタビューの様子を伝えるとともに、当事者が日常を生きる一人の生活者であることを示唆する画像。

Chance Chats Episode 1: The HIV+ Patient 

We at Uism pride ourselves in our curiosity. No place is that better exemplified than in the connections we strive to make with a wide variety of people, and expand our knowledge and understanding. These Chance Chats are an opportunity to share what we’ve learned from the people we’ve come across, especially the kind of people who would be difficult to connect with and have the chance for an in-depth […]

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Split-screen image showing a woman in her 20s with a notebook on the left, and an AI robot in the same pose on the right. A visual comparison of real and synthetic users.

Synthetic Users: How Far can AI go in UX Research? 

Introduction  As UX researchers, we depend on real people to understand their needs, frustrations, and emotional journeys.  But what if we could simulate those people instead?  With generative AI evolving so quickly, there’s been growing interest in using “synthetic users”, meaning AI-generated personas that respond to research prompts as if they were real. These virtual […]

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桜の木の枝が電子回路に変化するビジュアル。自然とテクノロジーの融合を象徴し、生成AIとUXの関係性を表現したイメージ。

Inciting an AI Spring: The Importance of UX in AI Development

As generative AI tools like ChatGPT redefine how we interact with machines, it’s more important than ever to ask: Are the foundational principles of UX in AI still relevant? And how should they evolve?  That question sits at the heart of this article.  AI’s Vicious Cycle  Even at its early stages, AI’s potential capability has […]

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世界地図を背景にしたシルエットの子ども2人がじゃんけんをしているイラスト。上部にはグー、チョキ、パーのカラフルな手のアイコンが描かれている。

Why Rock, Paper, Scissors is the Perfect UX System 

Did you know that Rock, Paper, Scissors (yes, that universal game we all played as kids), actually comes from Japan?  In Japanese, it’s called jan-ken, and while the basic rules are the same, its role in everyday life is far more embedded in the culture than in most Western countries. In Japan, jan-ken isn’t just […]

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